BOARDGAME ANALYSIS

The Design of Azul

What Makes A Great Choice in Games?

Games are at the crossroads of several arts; they’re able to provide a large range of emotions. What sorts them apart is their interactive nature: unlike other media, a game is essentially a series of choices.

Great game designers aspire to craft the most exciting choices. This is even more…

--

--

--

Game Director. I write mainly about the design of video & board games. Aspiring to better understand the world around & human psychology.

Love podcasts or audiobooks? Learn on the go with our new app.

Recommended from Medium

DevBlog #2: Building a Warehouse

Business, Betas, and Bubblegum— Doomtrooper Update #7

Season 4 Team Review Prophet Making Space

John Justice, the head of Google’s Stadia product, has left the company.

The Last of Us, Covid-19, and Internet Rage

Holistic Game Design

Growth Of Fantasy Sports

No More Heroes 3 (Review)

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store
Jean-Baptiste Oger

Jean-Baptiste Oger

Game Director. I write mainly about the design of video & board games. Aspiring to better understand the world around & human psychology.

More from Medium

Early Owl — My 3 Cents on how to start a New Game Project

Design Shorts: Killing your first idea.

Spotify Concept: A new way to share music

Rhythm Quest Devlog 21 — Level Graphics Revamp