The Weird Incremental Economy of Assassin’s Creed: Brotherhood

Announced a few days ago, Assassin’s Creed: Valhalla seems to continue in the action-RPG direction of the last two episodes of the franchise and here I am, feeling nostalgic of the older ones made of parkour, social stealth and a formulaic game structure.

I played most games of the series but never Assassin’s Creed Brotherhood, the follow-up to the beloved second episode. End of last year, I visited the beautiful city of Rome for the first time: in these pandemic times, international travel feels like an artifact of the…